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AI Insights · Timothy · July 2023

Top 5 2D Anime Games on Android in Australia: Q2 2023 Performance

Explore the performance of the top 5 2D anime games on Android in Australia during Q2 2023, including trends in weekly downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Australia: Q2 2023 Performance

Performance of Top 5 2D Anime Games on Android in Australia in Q2 2023

In the second quarter of 2023, the top 5 2D anime games on Android in Australia displayed varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each app's performance based on data from Sensor Tower.

Ashes of the kingdom - Global

Revenue: The game saw a substantial increase in weekly revenue, beginning at $229 in late March and peaking at approximately $52K in early June. The quarter ended with a weekly revenue of around $36K.

Downloads: Weekly downloads started at 127 and experienced a gradual decline, finishing the quarter with 13 downloads.

Fate/Grand Order (English)

Revenue: The revenue trend fluctuated, initially at $16K and reaching a peak of nearly $59K in mid-June. The quarter concluded with a revenue of around $28K.

Downloads: Weekly downloads remained relatively stable, ranging from 38 to 69 downloads throughout the quarter.

Active Users: The game maintained a consistent number of active users, starting at 4.9K and ending at 5K, with minor fluctuations in between.

AFK Arena

Revenue: Weekly revenue for AFK Arena showed some volatility, starting at $13.5K, peaking at $23K, and ending the quarter at approximately $12K.

Downloads: The game experienced a significant drop in weekly downloads from 267 in late March to 118 by the end of June.

Active Users: The number of active users also saw a decline, beginning at 1.9K and falling to 1.5K by the end of the quarter.

Street Fighter Duel - Idle RPG

Revenue: This game started with a high weekly revenue of $39K, which gradually declined to around $9.9K by the end of June.

Downloads: Weekly downloads showed a sharp decline, from 1.7K in late March to just 428 by the end of the quarter.

Active Users: The active user base fluctuated significantly, starting at 7.3K and ending at 10.3K, with notable peaks and troughs.

Arknights

Revenue: Arknights had a notable revenue peak of approximately $67K in late May, before tapering off to around $6K by the end of June.

Downloads: Weekly downloads remained relatively low and stable, ranging from 127 to 413 throughout the quarter.

Active Users: The game saw a slight decline in active users, starting at 1.2K and ending at around 1.1K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023